AI Insights · Timothy · October 2021
Top 5 Third Person Games on iOS in Ecuador: Q3 2021 Performance
Discover the performance trends of the top 5 third-person games on the iOS platform in Ecuador during Q3 2021, including Free Fire, PUBG MOBILE, Genshin Impact: Natlan Launch, Saint Seiya Awakening, and Mario Kart Tour.
During the third quarter of 2021, the top 5 third-person games on iOS in Ecuador showcased varied performance trends in terms of weekly downloads, revenue, and active users. Let's dive into the specifics of each game’s performance.
Free Fire from Garena International saw its weekly revenue steadily increase, peaking at approximately $9.6K in early September. Weekly downloads showed an upward trend mid-quarter, reaching a high of 5K in the first week of August. However, the game experienced a slight decline in weekly active users, from approximately 144K at the beginning of the quarter to around 125K by the end of September.
PUBG MOBILE by Tencent Mobile International had fluctuating weekly revenue, with a peak of approximately $2.1K in mid-July and a low of around $634 in the last week of September. The weekly downloads remained relatively stable throughout the quarter, averaging around 800. The game's weekly active users hovered around the 10K mark, with minor fluctuations.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. experienced a peak in weekly revenue of approximately $1.7K at the end of August. Weekly downloads had a notable spike in mid-July, reaching around 1K. Active users showed a steady increase, from around 3.4K at the beginning of the quarter to approximately 4.7K by the end of September.
Saint Seiya Awakening by YOOZOO (SINGAPORE) PTE. LTD. had a fairly stable weekly revenue, averaging around $600, with a peak of approximately $907 in late July. The game’s weekly downloads remained low but consistent, with minor increases mid-quarter. Weekly active users saw a slight decline, from approximately 1.7K at the start of the quarter to around 1.5K by the end of September.
Mario Kart Tour from Nintendo Co., Ltd. experienced varied weekly revenue, peaking at about $646 in late July. Weekly downloads were relatively stable, with noticeable increases at the beginning and end of the quarter, reaching around 1.9K in the last week of September. Active users showed a slight increase towards the end of the quarter, peaking at approximately 11.6K.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's website.